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Jailbreak New Rule Suggestion For Jailbreak

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Deleted member 8006

"If Deathrun Is (Illegally) Resetted, Wardens Are Required To Stop The Game And Either Make The Reds Go Through All The Traps Without The Blus Or Warden Activating The Traps, Or Making The Reds Backtrack To The Start Of Deathrun"

I think that this should really be added to the jailbreak rules, as whenever DR is resetted, the 3 grass tile trap becomes literally impossible to do, as all 3 of the grass tiles will break, making the game unfair. Also, resetting the game itself is really unfair in the first place, but I feel this should be added.
 
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Deleted member 8006

Incorrect.

If its pressed it stays that way, and no buttons appear when reset.
If its not pressed and the traps are reset, buttons remain.

Well whenever someone resets DR, this always happens for some reason. Maybe it's a new bug? I'll try to get a video either today or tomorrow showing that this happens.

Also, I still feel like that should still be a rule even if that bug doesn't happen, as resetting DR is illegal in the first place. I also think it is unfair if someone resets the game, as the traps should only be used once and not multiple times, as DR usually kills a lot of Reds already.
 
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Deleted member 8006

Ok so I got the proof. While we were doing DR, some Blu/Warden illegally resetted DR (Not sure who, so I unfortunately can't report them). After that, two of the grass broke, so we assumed that the last one was safe. However, it broke (Due to the reset), which caused all 3 of the grass tiles to break. This made it impossible to do DR, which is why I wanted to suggest that rule.

Proof: Youtube Video

 
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Deleted member 8006

So if something ILLEGAL happens, they are suddenly going to start doing the right thing? Most wardens would do this anyway, I don't see the need to specify; but hey, could be nice to have? +1

Well the main reason I want that rule to be added is to prevent the deaths of more Reds in DR. Also, when a reset happens, you usually don't know which Blu resetted the game, so it makes it impossible to report, like the video above that I posted above, as no Red could've seen through the wall who resetted the game. With this rule made, if the warden does not stop DR with the reset that happened, then they would break that rule and that same warden also could've been the one who resetted DR in the first place.
 
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Deleted member 8006

Here's a video that shows how this rule I am suggesting could've prevented the deaths of Reds after an Illegal reset (And make it easier to report too). Skip to 2:05 in the video (This video was part of one of my reports) and this shows how the Reds refused to go after they saw the reset. However, because this rule didn't exist, all the Reds were killed and even if they went, they would've all died as well, as all 3 grass blocks would've broke.

 

Buns

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Jan 5, 2020
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As stated above, this rule has given potential as others have stated. There may be a few flaws but as of now, I will be voting +1
I will change my vote if others change my mind about this.