Jb Guide part 2 (Fix by Nforce Again)

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Green.

Maniac
Dec 7, 2019
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Algeria
Thanks to @nforce For taking your time to type this out.
I recommend you read the full rule set for Jailbreak, as it explains EVERYTHING you need to know.

It can be found here:
https://wonderland.tf/threads/jailbreak-rules.6/




Jailbreak Guide: Part 2


1- Illegal days / games:
Days/Games that are not allowed to be started/played.
  • Meat Grinder. (Meat Grinder is enabling FF in an area where the REDs will not be reasonably able to navigate and fight each other.)
    • Cell Wars is an exception to this permitting REDs are in their respective spawn cells.
      • Examples of places where FF is okay:
        • Pool.
        • Arena.
      • Examples that are not okay:
        • Medic Bays.
        • Deathrun.
        • Knife Pit.
  • Opposite Day. (This is warden stating all of his orders are to be followed to the opposite extent.)
  • Shoot or Don't Shoot. (This is asking REDs to choose between a BLU shooting or not shooting another RED.)
  • Triangle Game.(Having prisoners stand in a triangle formation and choose a prisoner to die without seeing the other's choices.)
  • Peace Day. (Turning on FF and telling REDs not to kill each other.)
  • Trust Fund. (if one RED rebels, other REDs are KOS as a result.)
  • Armory Tour.
  • Ben's 9 Square. (Restricting squares in Crush/Crash Game in any way.)

2- Last Requests

  1. You may not require a RED to finish any order/minigame to get LR. It should be given as soon as they are the last RED, provided they haven't rebelled. Mini-games/Days that depend on voting/judging are an exception to this rule, (i.e. Club Glod and Diner,) as the last RED must earn their LR.
  2. Once LR is given, the RED does not need to follow Warden's orders.
    • Death Request is mandatory.
    • Death Request includes any commands given by the recipient (he/she is not limited to one command).
    • However, after 90 seconds, the RED may be killed.
    • You may not attack nor kill the LR/Death Request recipient unless given specific permission by him/her. It is free-hit/killing to do so.
    • You may not delay or otherwise deny doing a Death Request.
      • If no Death Request is stated, but the recipient is attacking a BLU, the BLU must let the RED kill them.
  3. REDs cannot be given DR, LR, or pardoned when they are the last rebelling RED.
3- Freedays

Freeday Players are not eligible for last request under any circumstance.
  1. A Freeday Player will be considered KOS if they do any of the following listed;
    • Press any mini-game buttons if they are active.
    • Interfere with a mini-game being played.
    • Heal a rebeller.
    • Enter the armory/stand in the doorway.
    • Attack a BLU.
  2. Be it a singular Freeday or a Freeday-for-all, you may not body-block an entrance/exit for a long period of time.
    • If they do, they may be asked to move, and then killed if they do not comply.
4- Baiting

Baiting is when a BLU gets into melee range of a RED.
  1. REDs may always hit and kill baiters.
    • They may not chase baiters, however.
    • REDs are only allowed unafm to hit/kill baiters when an afk/afm order is in place.
    • Projectiles can be used, however, may be restricted by the warden.
      • This also applies to taunt kills.
  2. BLUs entering a RED-only area may be killed while inside, even if REDs need to disobey orders, so long as the REDs are also in the RED area. This includes but isn't limited to:
    • RED-side mini-games.
    • RED's cells.
  3. Class specific baiting includes:
    • Heavies may not keep constantly spinning their miniguns. (Without actively killing rebellers.)
    • Snipers may not constantly scope in. (Without, again, actively killing rebellers.)
5- Favoritism

Favoritism is described as giving particular players an advantage or putting players at a disadvantage.
  1. Favoritism is strictly forbidden.
  2. Only staff can define what favoritism is. However, some common examples include:
    • Allowing a RED to rebel because they are your friend/you like them.
    • Killing a RED and not another for doing the same thing.
    • Pardoning one RED but not another for doing the same thing. (In this case kill them all or pardon all.)
6- Killing rules
  1. BLUs may not Freehit/Freekill.
    • Throwing projectiles, airblasting, or any other form of "non-damage" is considered freehitting. (Including freedays.)
    • BLUs winning RPS is not freekill.
    • Similarly, REDs winning RPS is not rebelling.
  2. BLUs may not teamhit/kill.
    • If requested for Death Request, however, they may. Other exceptions will be made clear.
7- Common Terms

  • AFK- basic keyboard actions are forbidden. This covers movement, un-afk taunts, voice commands.
    • Crouching is not AFK. Any order to AFK means REDs must stand up. (Unless a day staying to be crouched is active.)
  • AFM- away from mouse fully. This does not cover mic or chat.
    • Healing/Unhealing is considered AFM unless the warden orders otherwise.
  • AFK AFM- away from keyboard & mouse fully.
    • AFK/AFM does not restrict text or voice chat.
  • AFK Taunt - taunts that do not have a definite end (e.g. High Five) and/or do not automatically move the player (e.g Mannarobics.)
    • Examples of non-afk taunts are default taunts, conga, etc.
  • LR - last request.
  • FF - friendly fire.
  • KOS - kill on sight.
  • Bomb/bum rush - travel without delays or detours.
  • Freekill - killing a RED without reason.
  • Baiting - when a BLU gets in melee range of a RED, generally. See Baiting section for more detail/info.
  • Forcebait- when a RED purposely gets in range of a BLU to make them baiting. Examples include but are not limited to:
    • Running up to a BLU and hitting them because they are in your melee range. (If, however, you are travelling without detour and delay to an area, and BLUs are in the way, this is not considered forcebait.)
    • Hitting a non baiting BLU with a projectile/taunt kill.
  • Active mini-games - minigames that must be activated and/or are exited via teleportation outside of the mini-game.