CS:GO Release Notes for 5/4/2018

Discussion in 'CS:GO Blog News' started by wln.tf, May 4, 2018.

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  1. wln.tf

    wln.tf Robot Admin ★

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    [ MISC ]
    – Fixed stability issue for physics collision detection against displacement surfaces.
    – Fixed some situations in which stickers would not appear properly on weapons in-game.
    – Fixed an issue where MP3’s embedded in maps wouldn’t work. (Thanks to Steam user MajesticCatDog for help in diagnosing this issue).
    – Removed legacy audio cache commands.

    [ SDK ]
    – When loading the map in development mode with “developer 1” enabled, engine will display DISP_VPHYSICS warnings for displacements with degenerate collision faces. When such displacement faces are encountered, the entire displacement object will have no collision in-game. Additional clip brushes or adjustments to such displacements may be added by map authors in these cases.

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