What classes to go on certain days

maurve

★ Donor ★
Jun 23, 2018
229
46
123
I am not a good teacher, so please don't berate me for you dying.

Mark for Death Guards - Go sniper with the Bushwacka
Deadly Touch Day - Go engineer with the Gunslinger
Overheal Day - Go heavy and just rush armory if there are barely any snipers or spies
Kids Day - Go scout, demoman (for some reason you can't get heads with kills), or spy since it would be hard for you to get hit and you can take advantage of a BLU's inability to hit you (soldiers and pyros are the exception)
100% Crits - Any class besides spy could work (medics can heal to get rid of crits, which is annoying)
Tsunami Day - Go demoman, although it is hard for every class, but I've wiped out the entire BLU team before
Guards Melee Only - Go demoman and it should be easy, unless BLU has a shit ton of demomen

If there are any I missed, let me know. This may not be helpful for some, but these strategies help me with rebelling and making plays for my playbook.