The new map. - Bio Medic

Bio Medic Offline

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I have started making a highly detailed (thats what i think) map that has multiple enviroments. I will be adding a forest with light fog, and above and underground facility, and shacks that will be randomly made in the forest. This map will come out next week and if you have any suggestions please tell me before i make a final product. - Bio Medic

Zombie Spawn - The Zombies will spawn in a marsh-like area. There will be pools of water and rocky areas by the zombie spawn this will help prevent spawncamping and provide protection for the zombies.

Human Spawn - The Humans will have random spawn points outside so the are able to find structures easily and if they are afk the zombies can easily CONSUME them so they are not avoided.

Secerets - The seceret will be... well seceret. My secerets tend to be All-Class so that means any class can get to it (heavy, sniper, engineer,etc. In my secerets i will make sure engineers will NOT be able to build buildings. If you find my seceret well congraulations you found it, there will most likely be a button that would do something that i programmed it to do. - Bio Medic 1551433803308

You see this picture this is how i feel about the seceret. Evil!!! That button will kill all your friends and show the dark side of Bio Medic.
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I know you guys have great ideas for me so don't be afraid to ask. I will love to add some of your guys ideas to the maps that i make. I will also try to make my map fair for the Zombies and Humans (if it is not fair enough then please let me know ) . Over map making progress i will send you guys photos to examine and comment on.
 
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Sanxis

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I would like to see a preview of this map with screenshots. Also make the top of the trees unstable so pyro players cant camp there.

The sky should be in day or close to night time , most players (including me) are sick of dark maps.
 
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Prxme

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Jan 4, 2018
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Yes i agree with sanxis don't make a map that is dark like the dark version of Egypt i can hardly see anything on that map.
Just make sure there are no surfing out side of the map glitches so muselk fan boys don't ruin the game.
Try make a tower if it is possible o there is likeor a sniper's nest s one way in and one way out and that's threw the ladder if it is possible.
 

Bio Medic

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Jan 26, 2019
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I would like to see a preview of this map with screenshots. Also make the top of the trees unstable so pyro players cant camp there.

The sky should be in day or close to night time , most players (including me) are sick of dark maps.
That sounds like a good idea. I have two minds about this, One - I will make the trees lower to the ground. Two - I will add a noplayer clip on the trees to make them unreachable. Also will use a skybox such as gravel or badlands because they are both dark and light.
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Yes i agree with sanxis don't make a map that is dark like the dark version of Egypt i can hardly see anything on that map.
Just make sure there are no surfing out side of the map glitches so muselk fan boys don't ruin the game.
Try make a tower if it is possible o there is likeor a sniper's nest s one way in and one way out and that's threw the ladder if it is possible.
I will make sure to keep my map nice and tight were no one is able to exit the player-clips and skyboxes. My seceret will be a button that will be hidden somewhere. It's easy making sniper towers, but it takes a while because of the amount on noclips i have to use. I will try to make my map for all classes so every class can be used short range, medium range, and long range.
 
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Bio Medic

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Jan 26, 2019
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That sounds like a good idea. I have two minds about this, One - I will make the trees lower to the ground. Two - I will add a noplayer clip on the trees to make them unreachable. Also will use a skybox such as gravel or badlands because they are both dark and light.
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I will make sure to keep my map nice and tight were no one is able to exit the player-clips and skyboxes. My seceret will be a button that will be hidden somewhere.
That sounds like a good idea. I have two minds about this, One - I will make the trees lower to the ground. Two - I will add a noplayer clip on the trees to make them unreachable. Also will use a skybox such as gravel or badlands because they are both dark and light.
Post automatically merged:


I will make sure to keep my map nice and tight were no one is able to exit the player-clips and skyboxes. My seceret will be a button that will be hidden somewhere. It's easy making sniper towers, but it takes a while because of the amount on noclips i have to use. I will try to make my map for all classes so every class can be used short range, medium range, and long range.
IF YOU GUYS WOULD LIKE ME TO ADD A SKYBOX THAT YOU LIKE TELL ME THE MAP THAT USES THE SKYBOX OR THE SKYBOX NAME
 

Prxme

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Jan 4, 2018
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1. Goldrush it has that nice summer feel really brights up the map makes map details stand out.
2. Invasion 2fort if you want the best sky box but can be quit dark.
3. Harvest_01 positive vibes make you feel happy fighting ‍♀️
4. Grand pink sky box most highest rated sky box.
 
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