this map is made by Unicake made with valve textures. i think. i never played it but i should
https://gamebanana.com/maps/201344
https://gamebanana.com/maps/201344
No? There is one Ammo spot and Armoury.- Lot's of places to get ammo.
The layout is way simpler than most of the maps.-Complicated layout.
what-The map shadows are messed.
Main goal of district was to look visually appropriate for Team Fortress 2, it has orange colored skybox. Most of the other maps are based on CSS, Mario and have bright textures that are terrible to look at.-Give's negative vibes because of how gloomy the map is.
They are scripted to open at 9:20. If it doesn't work, it's a problem with your server's founder not giving the right perimeters for opening celldoors.- The cell doors will not open sometimes
It does have steady pace and it's literally next to the cell area :cryinglaughingemoji:-A good map has steady pace this map doesn't
This statement doesn't make any sense and you're basing this just on the visuals.-It doesn't feel like a jailbreak map it feels like a map you would play on for casual.
All try to edit the doors with entspy or videNo? There is one Ammo spot and Armoury.
The layout is way simpler than most of the maps.
what
Main goal of district was to look visually appropriate for Team Fortress 2, it has orange colored skybox. Most of the other maps are based on CSS, Mario and have bright textures that are terrible to look at.
They are scripted to open at 9:20. If it doesn't work, it's a problem with your server's founder not giving the right perimeters for opening celldoors.
It does have steady pace and it's literally next to the cell area :cryinglaughingemoji:
This statement doesn't make any sense and you're basing this just on the visuals.
Your post is really poorly researched and contradictory...
You mention that killing guards with use of dark corners is a positive feature, and then state that the map's shadows and the "gloom" is a negative feature.
The map isn't anywhere close to DARK. The overworld map has a few places darker than your usual JB map, but everything is still clear and visible as long as your brightness isn't literally at 0%. Only true dark places are in Steady Pace (that you don't even know exists) and Maze, and those are minigames where combat doesn't take place.
Yeah probablyI looked at the Entity's and i think he meant func_door instead of func_movelinear.
Should really flip those around, if District even gets to the level of popularity Minecraft has at all. Various Jailbreak maps that are in current JB map cycles wouldn't be beneficial as a map 24/7.but first put it on a 24/7 map JB server so to see how to community likes the map first. And if it's good than add it to the JailBreak rotation.