Gee, don't I just love weapons!
So I was thinking about some stuff for these weapons. I see some flaws with them, and I see some room to add things.
1. Can the "Imbued with ancient power" stat for the australiums be removed? That only applies to the Golden Pan and the Saxxy.
2. Speaking of the Golden Pan, maybe it could be added?
3. A quality system. It can be where you can test different qualities for different items (Vintage, Strange, Collector's, Unusual, etc.) instead of the normal neon green color. If I'd want to test the one australium I don't have (the blutsauger), I can do the /australium command and add the strange quality to it to make it really feel like an australium, or if I'm testing an unusual hat, and it's going to be one of the Strange Unusuals, then I could add those attributes to the hat. It'd work with both weapons and hats. (I dunno if it'll work.)
So I was thinking about some stuff for these weapons. I see some flaws with them, and I see some room to add things.
1. Can the "Imbued with ancient power" stat for the australiums be removed? That only applies to the Golden Pan and the Saxxy.
2. Speaking of the Golden Pan, maybe it could be added?
3. A quality system. It can be where you can test different qualities for different items (Vintage, Strange, Collector's, Unusual, etc.) instead of the normal neon green color. If I'd want to test the one australium I don't have (the blutsauger), I can do the /australium command and add the strange quality to it to make it really feel like an australium, or if I'm testing an unusual hat, and it's going to be one of the Strange Unusuals, then I could add those attributes to the hat. It'd work with both weapons and hats. (I dunno if it'll work.)