After over a year of development, I've basically come to the really difficult conclusion that this project isn't worth all the time and effort I'm putting into it.
Maps like dr_playstation are universal. It's based off of games for the playstation console, and has minigames to do with some of the most famous games from the console. A map like dr_r60d is funny as it has memes that have a long lifespan, and can be enjoyed by everyone.
This map, dr_stardust, is not universal. The theme is anime, which puts a LOT of people off, I've found from playing on a few servers. Then it's JoJo's, which puts even more people off. Finally, the map theme and memes are JoJo themed. Not everyone can enjoy the map if they don't know the story, and the memes don't make any sense if they've never seen the show.
Working on a map this over-the-top for such a small audience really isn't a smart idea, as many people has stated to me. I still pushed on. I could drop the theming if I wanted, but then there would be nothing too special about this map. It'd just be another general parkour-deathrun map. Even then, a total retheme would take a hell of a long time. Time I'm willing to give up.
I'm sure I could drone on and on about other stuff that really doesn't matter, but here's where I'll just jump to the main message.
This map will ceace development after I finish dr_stardust_a4 This means after I'm done with a4, that's it. If I ever do return to working on the map, it'll mainly only be for small additions for a certain server, or a fix. But this is where another important message comes from this post. For a while I've been thinking about handing this project over to someone else, or even just releasing the .vmf file and seeing what happens, but in a gamemode as small as deathrun, there's no point (also as I stated, this is over a year of work. Handing over a year of work to someone isn't easy).
Hopefully those who even slightly enjoy the map aren't too disappointed. Hell you may have even seen this coming. It has probably been obvious from my attitude while in-game on this map. But whatever. I've said it. As I say, if I return to this map, it won't be anything big. If it is, then I guess it'll be because I had really nothing better to do.
Since I'm finishing at a4, let me just outline what a4 holds.
dr_stardust_a4 Added new "Evangelion" secret.
In dr_stardust_a3b, there is a button hidden out of bounds that someone with noclip or something, could hit, to open a basically impossible secret minigame. This has been finished, and is unlockable publicly. It is very rare and hard to unlock though. Here's something I can promise you though. It is EXTREMELY difficult to beat (mainly because it's unfair. The odds are stacked against you.), but if you do beat it, you get a special reward in the next round. Nothing too big, but it's a reward.
Finished the "SpeedWeed room".
You all know that one secret room in the hotel full of memes where you can change your model to a t-pose Jotaro? Yeah well now it is finished. Also you can't access it every round in a4. You were not supposed to be able to in a3b but I think entity encryption must have fucked something up there.
Added more things to do in Jotaro's house.
So the house where Holly is passed out, there isn't much. Literally just a room. Now, there's a locked door you have to find the key to open it, to continue. It will be hidden somewhere in the house.
Added small minor details, and fixed a bug to do with death and the spinner. This could be plants, buildings, adjustments to what death can see.
Some other really minor stuff. So minor I forgot to list it.
And as always, have a nice day.