As far as I can remember from MN, everyone I knew hated it as it dealt way too much damage and it was spammable. The Huntsman killed in one shot when almost fully charged.
If the command is added, please don't set the explosion damage/radius too high is what I'm trying to say. Maybe even add a delay to the explosion.
As a Medic you can be more flexible, as you can use the explosion to boost you into the air, much like a rocket jump. And the damage inflicted to yourself adds a risk, which I would personally like.
+1
i honestly don't know if you're joking or not, i know how sarcastic you can be
Edit: Got rid of a small grammar mistake.